What does their last move attack?

Your 109 finished blitz games, Oct 6–27, 2026 (19 Lichess, 90 chess.com, all 5+0), analysed by Stockfish 19.

Before you touch a piece, ask: “What did their last move attack?”

Check three things in two seconds: (1) the piece that just moved: what does it hit now? (2) the line it opened: what does the piece behind it see now? (3) a capture with check for you before you recapture.

If one of your pieces is attacked and not defended, saving it (or a bigger threat of your own) comes first. Your plan can wait one move.

The pattern

In blitz, your biggest single source of lost games is leaving a piece where it can be taken for free, in the middlegame. Usually it isn’t a careless new move. The opponent’s previous move attacked one of your pieces, and you played something else.

The most common shape is simple. Your opponent makes a move that looks like it is doing its own thing: a knight jump, a pawn push, a capture. But it also opens a line or lands a piece on an attacking square, and your queen or a minor piece is now hit. You continue with your own plan, and the piece goes.

The numbers

Your puzzle and tactics ratings sit well above your blitz ratings: you can find tactics when you know one is there. The leak happens when nobody tells you to look.

Try the 6 positions from your games →

Drills

Exact positions from your games. You are the side to move. One question solves each: what is attacked? Tap a piece, then a square (or drag).

Review

Six cards. A miss brings a card back tomorrow and restarts it. A correct answer moves it up: 3 days → 7 days → 21 days, then it retires. First review: Oct 28, 2026. Progress is saved in this browser only.

Your games

Every finished game in the window, Oct 6–27, 2026.

PlatformGamesTime controlResult (you)Rating in window
Lichess adam5275195+0 blitz8 W, 11 L, 0 D1298 → 1056 (before each game); 1078 after the last
chess.com aglucky905+0 blitz34 W, 54 L, 2 D800 → 587 (after each game; 587 = live profile)
Total10942 W, 65 L, 2 D

All 109 games fetched were analysed.

Other patterns spotted

Each count is blunder-sized moves (win-chance drop ≥ 0.30 on the −1…+1 scale) with that pattern as its main tag, across all 109 games. Anything under 5 is not called a weakness.

PatternMovesGamesNote
Hanging piece × endgame13128 of 13 had under 30 s on the clock. This is the one place where time trouble clearly matters: in the endgame you hang pieces when short of time.
Hanging piece × opening1715The same lesson, earlier in the game.
Undefended pawn left en prise × middlegame2115A smaller version of the same habit. Undefended pawns overall: 75 moves in 48 games, counting every blunder-sized move that had one at all.
Missed capture × middlegame1714The best move was to take something, and you didn’t. That is the mirror image of the main lesson: their piece was hanging.
Walked into a fork × middlegame1411The opponent’s best reply hit two of your pieces (≥ minor piece, or king + piece).
Fork × opening1010Same as the row above, in the opening.
New pin on your piece (middlegame)87
Allowed mate in 133Below 5: not a weakness. Two of the three were back-rank mates.
Missed mate in 111Below 5.
No motif detected × middlegame / opening / endgame58 / 54 / 1240 / 43 / 7Real losses of winning chances that the simple pattern checks don’t name: mostly deeper tactics or positional errors.

The clock is not your main problem. Only 17 of 308 blunder-sized moves happened with under 10% of your time left (30 s of 300). You did, however, lose 10 of your 65 losses on time.

Method

Games from the public Lichess and chess.com APIs, fetched 2026-10-27. Stockfish 19 at 200,000 nodes per position; puzzle positions re-checked at 1,000,000 nodes, MultiPV 3. Win chance uses Lichess’s formula. Motif tags and chess.com phase labels are heuristics and can be wrong on individual moves.

Board: chessground (GPL-3.0-or-later). Move rules: chess.js (BSD-2-Clause). No accounts, no tracking; review progress stays in this browser.